Generate height maps for games and animations with this promising free application.
Author Jim Thacker
I've been writing about Blender since the mid-2000s when, as editor of 3D World magazine, I commissioned a series of on-set diaries from the Blender Foundation's first open movie. Since then, I've worked with ArtStation and Gnomon, ‘development edited’ books for Focal Press and Design Studio Press, and am currently editor of industry news website CG Channel.
The Agent 327 director retraces his seven-year journey to create his acclaimed new VFX short.
Open-source Blender integration for the high-end crowd simulation tool to ship next year.
The Agent 327 director's slick sci-fi short hits the web after seven years in development.
Free GPU renderer now supports Blender 2.81 – and 'full spectrum rendering' on Linux.
The next version of Blender is here. Take our guided tour of its key features.
Former commercial 2D and 3D game engine gets its first update as an open-source app.
Paint PBR texture maps via a Substance Painter-like workflow with this slick new tool.
The $120,000/year pledged by the GPU developer will fund Vulkan support in Blender.