Blender 2.91 - Emission Strength added to principled BSDF node
Emission strength was finally added to the principled BSDF node in both Cycles and EEVEE,…
Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.
Emission strength was finally added to the principled BSDF node in both Cycles and EEVEE,…
Pablo Dobarro, the sculpting dev wizard has just implemented improvements making the sculpt mode much…
Nathan Craddock's GSoC project, Continued Outliner Improvements, was mentored by William Reynish, Dalai Felinto, and…
Hans Goudey must be aiming for a Blender 2.91 hat trick, pumping out one new…
Blender Developer Sybren Stüvel, currently working on Blender’s animation system and USD support among other…
Pablo Vazquez released a video on the official Blender youtube channel showcasing the new properties…
Pablo Dobarro’s at it again (just when I was almost keeping up with his development…
Ankit Meel's GSoC project, Improving IO performance for big files, was mentored by Dr. Sybren…
Blender Developer Jeroen Bakker authored a patch moving the current UV/image editor drawing to the…
Sriharsha Kotcharlakot’s GSoC project, Liquid Simulation Display Options, was mentored by Sebastián Barschkis and Jacques…