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"From out of the Deep…" conjures up images of all types of sea creatures, from the simple to the beautifully exotic. Dancing beams of light bouncing off of underwater life and hypnotic light patterns shimmering on the sea floor.
Continue Reading 'Blender Art Magazine "From Out of the Deep. . ."' »
Previous week report, from Blender Conference meeting
- Blender 2.5 "beta 0" naming still has some pro/contra discussions… in some aspects it's more like an alpha. Everyone agrees it has to be communicated as a test build when released
Continue Reading 'Developer Meeting Notes (Blender 2.5 Report)' »
"Trickle Project" is a project created by Spark D.E., an Italian company that takes care about open source software philosophy and its spreading. Francesco Paglia and Lorenzo Pierfederici, the two guys who launched Trickle Project, have been invited to participate at Blender Conference 2009 to show what Trickle Project is and the philosophy that stands inside it.
Hi I've spent the past few months working with RPN interactive on an iPhone game, using Blender heavily in our pipeline for 3D assets and animations. All the 3D assets for the game and many animations for 2D elements were done with Blender, and other open source software (GIMP and Inkscape) were used for the 2D assets. You can take a look at my blog post on using blender to make the game. – Ben Simonds
Continue Reading 'iRis AG – iPhone Game made with Blender' »
"I'm releasing a high poly model of a stylized girl (Juna) under a creative commons Attribution-Noncommercial-Share Alike 3.0 license for educational purposes."
Continue Reading 'High Poly Girl Released Under CC License' »
Ton happily reports the Durian team fully uses 2.5 trunk now! It goes sometimes with pains… but reports have been greatly tackled by Campbell and Brecht
Continue Reading 'Bringing back 2.4x Stuff in Blender 2.5' »
Eich News Online has released the result of their first international contest. This release includes works completed in various CG software programs of which two where done in Blender (plus other software) and involved artists from thirteen countries . This is a free download at 107 Megs and consists of thirty works in the Adobe PDF format. It is full of stunning pictures, wire frames and texture breakdowns that you can study in addition to being nice artwork to have in your library.
Continue Reading 'Buscando La Chica CG – Looking for the CG girl' »
ekakiya wrote: I recently made short PV animation for the Japanese song "sakura". It's done with a combination of 2D and 3D.
Chile: We're making a parallel Blender Conference here in Chile the 23rd of October. It is a one day conference and is part of a bigger event called Encuentro Linux, so we're actually making a pretty big event. The Blender Conference is one of the activities of five, from the Universities organizing the event for the 23rd.
We have just finished a music video for the band "Jack Daw". They are the winners of a music contest called "Moviet" All the close-ups on the birds are made completely in Blender, and some of the "bird crowds" are made with Blender, others in Adobe AfterEffects. The video have been awarded for "Best Music Video 2009" in "TellUs Movie Festival"
Rajiv Mudgal makes Ads and Documentaries and also made two animated serials as well as several short animated films. He recently did four ads for the India Post last year (which are being telecasted all over India right now.) These were done completely in Blender. Apart from these, he has also done several promotional pieces in Blender (mainly Stills).
We recently delivered a 3d sequence made in Blender for a new TV show on Dutch television for the Eftleng Efteling (a large Dutch theme park).
Our work was a 30sec and 10sec 3d sequence created 100% in Blender for the intro and outro sequence of a live action TV show called Klaas Vaak, about a wizard who draws in sand.
Archive for Tim Formica [Room335].
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