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Reduce polygons only using quads

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Luis Roach writes:

Hi Blender Community, In this tutorial I cover how to manually reduce faces only using quads.
This is useful when you are making a retopology or making low poly models with curved surfaces and you need to avoid triangles to prevent shading problems.

Take a look to my You Tube Channel for more content.

About the Author

Avatar image for Luis Roach
Luis Roach

Luis Roach is an entrepenur from Buenos Aires Argentina. He founded Medicci a game art outsourcing studio. He studied Graphic Design and worked as a 3D Artist for games since 2009. He teaches 3D and animation in UADE (Argentine university of the company) and UTN (National Technology University)

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