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Reduce polygons only using quads


Luis Roach writes:

Hi Blender Community, In this tutorial I cover how to manually reduce faces only using quads.
This is useful when you are making a retopology or making low poly models with curved surfaces and you need to avoid triangles to prevent shading problems.

Take a look to my You Tube Channel for more content.

About Author

Luis Roach

Luis Roach is an entrepenur from Buenos Aires Argentina. He founded Medicci a game art outsourcing studio. He studied Graphic Design and worked as a 3D Artist for games since 2009. He teaches 3D and animation in UADE (Argentine university of the company) and UTN (National Technology University)

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