The animation system in Blender has been getting a lot of love lately thanks to Sybren Stuvel, currently working on the “Animation 2020” project, aiming to drastically improve the animation toolset in Blender.
Animation 2020 is also about papercuts and smaller (yet extremely important) details! #b3d #DevFund https://t.co/EY2xoAZ6fW
— Blender.Today ? (@BlenderToday) October 5, 2020
This means improvements across the board for animating in Blender, including solving papercuts such as the one dealt with in this patch: The ability to add keyframes Losslessly without affecting the animation by changing the curve paths!
This improvement is coming to Blender 2.91, alongside many others Sybren has committed in the past few weeks, including the patch allowing for snappier motion with the F curves. You can read all about the animation tools updates coming to Blender 2.91 in the link below.
Blown away by @sastuvel's recent additions to #b3d's graph editor in 2.91! I would have had to use many more keyframes to achieve the same snapiness in 2.83. pic.twitter.com/i2S7nSgDL6
— Alex Delker (@AlexDelker) October 5, 2020