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Category Archives: Add-ons

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Add-on: Create Worn Edges Map

Posted on June 15, 2013 by Community Reporter
5

Oscurart presents an add-on to add realism to your models.

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Posted in Add-ons | 5 Replies

Add-On: Molecular

Posted on May 1, 2013 by Bart
66

Jean-Francois Gallant announces the release of the beta version of Molecular.

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Posted in Add-ons | 66 Replies

Add-on: Save Render Layers to Image Files

Posted on April 30, 2013 by Community Reporter
37

Addon_Instructions

Save individual render layers to image files with this new add-on by Tamir Lousky.

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Posted in Add-ons | 37 Replies

Video Projector Calibration Using BLAM

Posted on April 15, 2013 by Community Reporter
20

BLAM has received an interesting update, which allows you to calibrate ‘real life’ projections better.

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Posted in Add-ons | 20 Replies

Script: Sculpt Trim Curves Utility

Posted on March 26, 2013 by Community Reporter
17

monkey1

Alex Telford shares a new script.

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Posted in Add-ons | 17 Replies

TextScrambler AddOn

Posted on March 16, 2013 by Bart
6

By Martin.

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Posted in Add-ons | 6 Replies

Tree Add-on

Posted on February 19, 2013 by Community Reporter
9

environmentwithwall

Michel Anders presents a new tree add-on.

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Posted in Add-ons | 9 Replies

Molecular Script Update

Posted on February 13, 2013 by Bart
12

PyroEvil gives us an update on his add-on: Molecular Script.

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Posted in Add-ons, Video | 12 Replies

Ivy Growth Animator Add-on

Posted on February 8, 2013 by Community Reporter
5

The Ivy Growth Animator enables users to animate the growth of ivy that was created by the IvyGen or trees created by the Sapling addo-on. It takes the objects that the IvyGen and Sapling add-ons created, and animates them using the Build Modifier (branches) and shape keys (leaves).

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Posted in Add-ons | 5 Replies

Add-On: Assign Random Materials to Mesh Faces

Posted on January 31, 2013 by Community Reporter
6

Cube_Faces_ps

Tamir Lousky presents a new add-on that allows you to randomly assign materials to object faces.

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Posted in Add-ons | 6 Replies

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