Customizing Normals – 2: Basic Normal Transfer Options and Issues

aVersionOfReality writes:

An introduction to basic Normal Transfer setups using the Data Transfer modifier. We get to know how it works and what it can and can’t do, and we also pick up a lot of general information about how meshes and Normals work. Later we’ll build off this foundation to create more powerful Data Transfer and Geometry Node setups.

More info and links on my blog here.

Part 1 is available here.

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