p2design writes:
Hi everyone,
Since I'm working on my animation course, I've decided, a couple of month ago, to apply to iAnimate games workshop 2 with the great Jeremy Collins. I wanted to improve my animation skills before pretending making a tutorial about it.
In this video I'll show you how I've created my first animation for iAnimate.
Covering the main animation step, what you have to look after, and a break down of the environment and FXs.Hope you will like it!
Stay safe.
9 Comments
Super intéressant, autant du point de vue technique qu'artistique. Merci . ; )
Merci :)
Fantastic, thanks!
Thank you so much for sharing your process, incredibly insightful, I learned so much, can’t wait for the next part- good stuff!
It's now online, thanks for your support
Great insights, thank you!
I love your work and already subscribed :)
Super boulot! Great work! One question, what do you mean by "overlapping motion"7:02 and "to avoid tweening" 7:10 ? I'm a beginner.
Thank you
Overlapping is another way to say follow through.
It's every second part that has a delayed movement, like hairs are overlapping the head movement.
Twining is when you have 2 element of a character that move together along, like 2 feet landind exactly at the same time on the ground. this is something that can be usefull for strong move or impact but that can look boring if it's not your original goal.
Thank you for the answer and again great work.