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Blender to Substance to Unity Pipeline

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jayanam writes:

Here is a video in which I show my workflow and pipeline for creating a game asset with Blender 2.8 (high poly and low poly), bring it into Substancepainter for Texturing and finally import it into The Unity Game Engine.

About the Author

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My name is Matthias from jayanam and we are recording gamedev tutorials for our youtube channel. We are also creating models and games using Blender, Unity, Krita and other applications.

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