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Blender to Substance to Unity Pipeline

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jayanam writes:

Here is a video in which I show my workflow and pipeline for creating a game asset with Blender 2.8 (high poly and low poly), bring it into Substancepainter for Texturing and finally import it into The Unity Game Engine.

About Author

My name is Matthias from jayanam and we are recording gamedev tutorials for our youtube channel. We are also creating models and games using Blender, Unity, Krita and other applications.

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