Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

How to join objects without loosing your UVs in Blender 2.8

6

25games writes:

Hello and welcome!

This is not a common problem! It just happend to me one or two times in the past and I want to share this information with you before you loose your mind :D or start to unwrap your UVs again (as I did the first time).

There is a simple solution for this. Check out my video now!

Cheers!

About the Author

Avatar image for Simon Gangl
Simon Gangl

25games was founded in 2016 by two friends: Severin & Simon. Our first goal was to publish a action-adventure game called Kordex. Sadly we wasn't able to find enough support to continue development. However, our Youtube channel and the pixel community was growing nicely. So we decided to continue producing videos for gamedev for you! If you have any problems with game production, feel free to contact us and we try to help!

6 Comments

  1. Ok you just solved a problem I'm having.... except... what if some of the objects you are joining have more than one face ?

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×