Last weekend's Marvin contest was awesome, and now we're getting back in the groove with regular challenges! Thomas Norstrøm was our last regular winner with Sixth Sense Billionaire, and he picked our next topic: Airborne.
(Image: The Baron's Hangar, by JDaniels)
Thomas writes:
May I suggest "Airborne" as the theme for next contest? Most movable
objects can be airborne under the right conditions right? I guess that
should leave contestants with a great amount of playroom.
Rules:
- Post your work below (attach an image and a screenshot if you like).
- Post only new work, not existing.
- Vote for your winner by monday.
- The winner will get a post next week, and will get to pick next weekend’s contest theme. Have fun!
Have fun!
36 Comments
i did not follow these contest regulary, but what are the rules? can i use some premade models/textures (blendswap, etc.) or has everything be done from scratch?
It's okay if you use some props that you downloaded somewhere, but you should really make the 'meat' of your scene yourself.
How about the use of Zbrush, sculptris, maya, 3ds max, or octaine. Seems reduntant but I've seen winners using these instead of blender.
It's always fine to use other tools in your workflow, as long as most of the work was done in Blender.
There is beauty in simplicity,
To be airborne requires lift,
Lift requires pressure,
Pressure comes with air.
This would have been a really great picture if the sparks were actually following the air flow
Airborne Horrors:
Who knows what terrors flood your every breath?
Below is a full render and a pre-composition render.
Don't drink and fly ;-)
Don't drink and fly...
Hello everyone, here is my entry: "Flying Flipper".
To create this image I used two textures from cgtextures.com (for dolphin and hat), the rest is made inside Blender. Enjoy!
Today I was lucky to have more free time than expected. So I gladly took the opportunity to work on this image some more :)
really nice idea and mood in the picture. like it a lot!
Thanks!
What is a better symbol for flight than our childhood captivation of paper planes! Decided to put in a bit of a "toy in reality" twist. Maybe that doesn't lend itself to this competition, but it worked.
Great idea. You might want to bring in a little more dynamic by setting the plane in background as predator shooting with paper balls. Also the background-foreground margin on the left is a little thin.
What better symbol is there of flight that the simple paper plane? I decided to experiment with cycles smoke to add a "toy as used in reality" twist. Maybe that doesn't lend itself to this competition, but that made the image complete.
Hi. This is my first time participating in the contest. I am not good in blender. But here is my contribution:
The image is a group of membrane screens in an aerodynamic test of wind. Blender is the platform to frame and conduct the whole simulation using several programs.
1) The geometries were produced with Rhino with Grasshopper 3D and a plugin to generate stretched membranes (you don not need this programs. You can model them with Blender)
2) The geometries were imported into Blender to set up the simulation using ODS-Studio plugin and CFD OpenFOAM (Blender works as GUI for this CFD software).
3) Ones the simulation has finished, the result is visualised with Paraview. I applied some filters to show patterns of wind movement with streamlines and colors as wind speed intensity. Then, I exported a 3D geometry with format x3d from the visualisation.
4) I went back to Blender and import the geometry with the patterns of wind movement and colours. I clean a bit the model and I render the final picture.
If this image does not fulfill the rules of the contest you can omit it.
Regards
Thats my Contest Entry, it's a spaceship above the clouds
Hi!! I'm happy for the return of the weekend contest. Was eager to re-enter this contest.
This is my "flying machine". All done in Blender (Cycles), except the brave test riders of the machine, that come from Makehuman, and have been finished in Blender. For most of the apparatus, I used the Wireframe modifier.
Hope you like !!
And here I leave some screenshots
Nice one! I'm a big aircraft enthusiast, got to love this one. :)
Thank you very much!! ;)
Another view.... I like this one more... :)
I present the "Coffee Cream Cruiser" cutting through the air.
Huehue. I like the name ^^
lol, the original name was the "Chocolate Liqueur Jet", but that was a bit long winded :)
A custom warplane design with a two-propellers pusher configuration (propellers are on the rear side) much inspired by https://en.wikipedia.org/wiki/Kyushu_J7W .
No textures because of time. All rendered in Blender Internal - no postprocessing but nodes.
Bigger version here.
Hello, here is my "Cartoon Blender Streetbird" ;)
Final render !
New final render...
hehe, never call an iteration final ^^
Here's mine, got to have a little fun with freestyle!
I'm glad the weekend contest is back on! :). Fell a bit short of time so I had to skip a few details to get it done. Hope you still enjoy it. A lot of good entries in here! :)
Didn't have a lot of time, and hastily created an environment to 'finish' and render it.
Hey everyone, this one is actually pretty old. it was inspired by the bug zapper tutorial from CG cookie (Which i know is not the idea of these contest, but blender just crashed and sent a lot of compositing down the drain lol)
Cheers!