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Weekend Contest: Airborne


Last weekend's Marvin contest was awesome, and now we're getting back in the groove with regular challenges! Thomas Norstrøm was our last regular winner with Sixth Sense Billionaire, and he picked our next topic: Airborne.

(Image: The Baron's Hangar, by JDaniels)

Thomas writes:

May I suggest "Airborne" as the theme for next contest? Most movable
objects can be airborne under the right conditions right? I guess that
should leave contestants with a great amount of playroom.


  • Post your work below (attach an image and a screenshot if you like).
  • Post only new work, not existing.
  • Vote for your winner by monday.
  • The winner will get a post next week, and will get to pick next weekend’s contest theme. Have fun!

Have fun!

About the Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. i did not follow these contest regulary, but what are the rules? can i use some premade models/textures (blendswap, etc.) or has everything be done from scratch?

  2. Hello everyone, here is my entry: "Flying Flipper".

    To create this image I used two textures from (for dolphin and hat), the rest is made inside Blender. Enjoy!

  3. What is a better symbol for flight than our childhood captivation of paper planes! Decided to put in a bit of a "toy in reality" twist. Maybe that doesn't lend itself to this competition, but it worked.

    • Hubert Grzeskowiak on

      Great idea. You might want to bring in a little more dynamic by setting the plane in background as predator shooting with paper balls. Also the background-foreground margin on the left is a little thin.

  4. What better symbol is there of flight that the simple paper plane? I decided to experiment with cycles smoke to add a "toy as used in reality" twist. Maybe that doesn't lend itself to this competition, but that made the image complete.

  5. Hi. This is my first time participating in the contest. I am not good in blender. But here is my contribution:
    The image is a group of membrane screens in an aerodynamic test of wind. Blender is the platform to frame and conduct the whole simulation using several programs.
    1) The geometries were produced with Rhino with Grasshopper 3D and a plugin to generate stretched membranes (you don not need this programs. You can model them with Blender)
    2) The geometries were imported into Blender to set up the simulation using ODS-Studio plugin and CFD OpenFOAM (Blender works as GUI for this CFD software).
    3) Ones the simulation has finished, the result is visualised with Paraview. I applied some filters to show patterns of wind movement with streamlines and colors as wind speed intensity. Then, I exported a 3D geometry with format x3d from the visualisation.
    4) I went back to Blender and import the geometry with the patterns of wind movement and colours. I clean a bit the model and I render the final picture.

    If this image does not fulfill the rules of the contest you can omit it.


  6. Hi!! I'm happy for the return of the weekend contest. Was eager to re-enter this contest.
    This is my "flying machine". All done in Blender (Cycles), except the brave test riders of the machine, that come from Makehuman, and have been finished in Blender. For most of the apparatus, I used the Wireframe modifier.
    Hope you like !!

  7. Hey everyone, this one is actually pretty old. it was inspired by the bug zapper tutorial from CG cookie (Which i know is not the idea of these contest, but blender just crashed and sent a lot of compositing down the drain lol)


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