Felipe Cea shares his thesis project.
Camanchango is my thesis project, (thanks to it I´m a designer now). All begins with a myth about a strange cloud at the top of a giant mountain. All sky can be clear even in summer, but that mist its alway there. so I put some information together an a story for a film emerge. after you watch the film, the best part is that place exist in real life, and you can watch the horizon, every day and feel the magic of it.
I think I´m going too deep... hahahaha!
Maybe it's better to explain technical stuff so here I go.
When i was thinking about how the film will look, I want it to be enjoy it like an old tale book. "A long time ago" "in far land" "happy forever" or "curse forever" sentences, like a bed time story. So I decided to make the film to look hand painted book. I always think we (3d artist) have the responsibility to not let the program (software) do all the work, and not get drunk of all that power that a software can gave us (Blender is a very powerful tool to work) as a designer always have to think before do, choose a language and then DO THE THING. so before starts to get in Blender, I was about 5 months working on how Camanchango will look.
And after a year working alone... The film was finally finished. The idea was to finish the film with a narrator voice, but I can't afford it, so I have to finish it with subs... some times when you work in a project... you have just to let it go.
And a few days ago I uploaded to Vimeo and show it in Blenderartist.com