Hi there - for those who cannot use fracture, or would like to produce a more hand crafted destruction of objects, Tom Walks videos might be worth watching. He covers hand made fracturing of objects, as well as using the game engine to bake the object animations into F-curves, and finishes this with hand fine tuning them. The results he shows are quite convincing.
Demo reel:
Tutorials:
13 Comments
thanks i've been waiting for this tutorial
Thanks, this really brings me a step forward!
Stop Bro.
These look great.
Hey FloridaJo
so show me where on the 29th the new video tutorials are posted?
You realize those videos are just a week old.
Dates can be so useful.
wow. like this
this is pretty good. I like the physics (bullet).
@cekuhnen right here: http://www.blendernation.com/2011/06/29/destruction-simulation-in-blender-game-engine/
FloridaJo
what is the content difference between the 29th and 16th posting.
TIP: READ THE THREAD TITLE.
I'm being a troll here. I'm an ass.
"there's many way to lounge us fear" lol
Why don't do it in french? your english is funny, but I'm not quite sure everybody can heard it (with out quickly go away) and we don't have so many good tutorial in french ;-)
Thanks for this cool tutorial.
@edddy : english is great, and the french accent is not a problem at all.
Very well done tutorial. Thanks!
No prob with the French accent too.
Thanks for sharing your work flow!
BTW I was expecting Fracture use.
awesomeness!!!!! this is just what I wanted- thanks so much