Over the past two years, I have been developing a sci-fi series entitled "Character Development". I have recently gotten to the stage where I've begun modeling, texturing and rigging - all in Blender.
I wish to draw your attention to the latest blog post on the process diary. I demonstrate some box-modeling in Blender in relation to character modeling. I would be happy to write out an article and send it to you. There will be more Blender-specific posts coming up in the near future.
I look forward to hearing from you soon!