You're blocking ads, which pay for BlenderNation. Read about other ways to support us. October Gallery Published


gallery-oct.jpgThe October 2006 edition of the gallery is online now. A big thanks again to Groo for sifting through all the submissions and handpicking the best ones for us!

Groo wrote:

There were well over a hundred submissions last month. And at the rate we're going this month, there will be even more! There were some really good picks to choose from, too. We even have renders from POV-Ray and Indigo in there.

In case you still don't know where to find the gallery, here's the link for you ;-)

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. Good seeing a gallery with many different render engines. Hope to see more of the same kind next time.
    Congratulations on making it in the gallery, everyone!

    By the way, just looking at the piece along with this post ('Man' by Vincent Girès). It kinda looks a bit like Bart, me thinks. Coincidence?

  2. By the way, just looking at the piece along with this post (’Man’ by Vincent Girès). It kinda looks a bit like Bart, me thinks. Coincidence?

    hmmm. You know behind the scenes of Blendernation Bart is often called "Man"...hmmm and thats the title of that image. Curious. ;)

  3. Nice work in the gallery. Congrats to everyone who is in there.

    I notice that the different external renderers are separated in the gallery. In the past it was just Blender internal / Yafray. With the addition of other renderers, it seems that the best course of action would be to simply have two categories 'Blender internal' and 'Blender with external renderer'.

    It seems there's been an explosion of other renderers lately (as well as more work underway to link to other existing renderers), so I can just imagine that someday soon we'd have:
    Blender internal
    Maxwell Render
    Mental Ray

    I understand the distinction between the 'pure' Blender internal vs the others (as it represents what you can do 'out of the box' with no other enhancements) but to distinguish between all the others seems like it could get ugly quickly. I'd imagine just a small text element under the piece (with the name/email info) would still convey the info (ie. 'Rendered with NameOfRenderer') but without fracturing the page so much.

  4. Great work in this gallery !!!!
    ...every time again a good inspiration for anyone who use blender.
    Nice to see new "section" like povray and indigo who show one time more all the
    possibilitis of Blender. (....possibilitis? ..did i wrote it correct?....but you know what i mean..)

  5. finally it has arrived the new gallery aspecially windows 1998 great work looks very realistic
    good idea also of integrating some POVREY renders to change a little and make a comparaison

  6. Is Windows 1998 a render? because it looks like a photo, there is way too much detail and abnormal lines, and texture is perfect. Also, if it was rendered it was rendered using some kind of engine I have never seen before, because of the shadows. Does anyone agree?

  7. Sadly, Gat, I have to agree. Windows 98 is either the most amazingly subtle and realistic render I have ever seen, or it is a photo. I have no proof either way. Also, see the December 2005 gallery, where there is another image by Benoît Guédel. I'll eat my hat if that's not a photo taken with a real-life optical zoom lens. Check out the reflections/flare on the chin, surface detail, and the highly realistic depth-of-focus.

    I would love to be proved wrong, and if so I'd love to see how it was achieved.

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