Another biochemical project, this time by Marcin Klapczynski (check out Ricardo Raimundo’s work as well, in case you missed it). Marcin animated over 5,000 objects using a simple Python script, which he shares below.
Robin Wilson explores the automation of creating Penrose Tile patterns with Blender, and provides a ready to use Python script to achieve the effect.
Emu is working on a ‘paper model script’. As a testcase, he presents this amazing paper fox model.
LocoMatt composed this track and created an unusual audio visualization along with it in Blender. He shows how he achieved the effect, and shares the required script.
The sound is a bit icky, but this tutorial by Nicky is worth watching if you’re into Minecraft. He explains how to transfer your Minecraft models into Blender and fix up the materials definitions.
This script by James Kersey turns character animations into sprite sheets.
Jot is a non-photorealistic renderer. You can now export to Jot from Blender.
Migius presents a donation-based DXF importer script.
Blender pixel art by Blender Sushi!
A script to create Celtic knots and braids.