Do you know how to use the new features in the recently released apricot branch? If you want to know, just take a look at this great video tutorial, showing some great new tools for snapping, library browsing and baking.

Here is the YouTube version:

Visit this link, to download a better version of the video (OGG).



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25 Responses to “Apricot branch: Video about the new features”  

  1. 1 LL Edit Link

    WOW, great stuff! Great work everyone!

  2. 2 Bmud Edit Link

    Very quick stuff!

  3. 3 Cuby Edit Link

    They are some really awesome new features! I love the snap to face mode, which I've always wished for from many years ago!

    Awesome.

  4. 4 piXelman Edit Link

    Snap to face… I love it! Keep up the great work, guys! It's always fun and exciting to see what these projects bring to Blender.

  5. 5 Samir Edit Link

    It's interesting to see that so many of the new Blender developments instigated by Apricot are so valuable even in non-game-engine projects. Things like face snapping are brilliant, but I'm always happy to see more subtle usability improvements like the direct library browsing, and the enhancement to baking.

    Great stuff coders. Keep up the good work. We appreciate your efforts.

  6. 6 Alltaken Edit Link

    That is some funky stuff. Toys i will drool at but likely rarely use, will be very useful to many people i think.

  7. 7 Dusty Edit Link

    Great!! Woot!

  8. 8 shul Edit Link

    nice new features!

  9. 9 Ataru Edit Link

    Ooh… snap to face… that is so absolutely cool, I'm drooling…

  10. 10 ccherrett Edit Link

    ideasman,

    Again thank you!

    Very nice! I don't make games but the tools are awesome for all of blender!

  11. 11 ROUBAL Edit Link

    Wow! Ever better tools.

    Thanks a lot to the developpement team !

  12. 12 justthisguy Edit Link

    Do you know if these features will be available in the main branch sometime?

  13. 13 David Revoy ( Deevad ) Edit Link

    Snap to face according to normal orientation = a really really really good feature for a lot of stuff to do in Blender. Contgratz to developpers.

  14. 14 JoOngle Edit Link

    Snap to face is Awesome. Didnt see this one in the normal SVN checkout though, or am I missing something here?

  15. 15 ArtIsLight Edit Link

    excellent vid. I hope the "snap to" angle feature will be available in future builds of Blender.

  16. 16 Gradir Edit Link

    As has been said, these things can be very handy not only in game engine! Gratz!

  17. 17 blendmaster Edit Link

    wow, this is awesome!!!!

    i hope these features will be incoperated in 2.50

    also i really hope there wont be now like normal blender and a game blender version

    i like how blender is one app with everything

    but yeah, definitly great work!

  18. 18 kaeru Edit Link

    Yeah great stuff happening there !

    Hope to see more about normal map editing stuff though.

    Peace :-).

  19. 19 tmaes Edit Link

    Great work! face snap looks impressive… I hope it will be more precise than now about the "point to snap from"…
    In the demo it looks easy but the user always uses the center point of the object to snap from.

  20. 20 Kukanani Edit Link

    nice,
    snap to face rocks!

  21. 21 claas Edit Link

    "Snap to face" terrific!

    Man those project push Blender a lot.

  22. 22 carlinhos Edit Link

    I was waiting and asking so long for good snapping tools in Blender. And now every new version brings more and better snapping features now. Snap to face will make a lot of work easier and faster!

  23. 23 Cristo Edit Link

    Great work, guys!

    Aaaaand….the tute was done by none other than an Aussie! Woot!

    Great stuff, Campbell! Doin' us proud!

  24. 24 Help Please Edit Link

    These tools are awesome, and I can't wait to try them out, but I can't find the Apricot branch binaries anywhere. A little help guys? I spent 30 minutes trying to find it, without luck.

  25. 25 Jacob Randal Edit Link

    *Gives a standing ovation* Yeah!! :D Great job Apricot team!

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