Home
Art
Behind the Scenes
Images
Video
Games
Models & Rigs
Headers
Repositories
Development
Blender Development
Add-ons
Python Scripts
Education
Books
Tutorials
Videotutorials
Training Videos
Community
Conferences
Contests
People
Contribute
Contact
Submit News
Submit Header Graphic
Supporting BlenderNation
$refs.searchInput.focus())" :aria-label="search ? 'Close search' : 'Open search'" >
Light mode
Dark mode
System mode
Home
Art
Behind the Scenes
Images
Video
Games
Models & Rigs
Headers
Repositories
Development
Blender Development
Add-ons
Python Scripts
Education
Books
Tutorials
Videotutorials
Training Videos
Community
Conferences
Contests
People
Contribute
Contact
Submit News
Submit Header Graphic
Supporting BlenderNation
Gravity At Work
Author
John Hamilton
I am a blender game engine user and trainer.
9 articles
Videotutorials
Reflective material (Material Nodes) – BGE Tutorial
John Hamilton
·
July 3, 2016
Videotutorials
Material nodes: Creating a random value node
John Hamilton
·
June 25, 2016
Videotutorials
Importing and Basic Material – Blender Game engine
John Hamilton
·
June 20, 2016
Videotutorials
Setting up a skydome – BGE Tutorial
John Hamilton
·
June 5, 2016
Videotutorials
Dissolving material (Material nodes) – BGE Tutorial
John Hamilton
·
May 28, 2016
Videotutorials
BGE Tutorial: Creating Rain
John Hamilton
·
May 16, 2016
Videotutorials
BGE Tutorial: Baking AO Lightmaps, multiple objects
John Hamilton
·
May 15, 2016
Videotutorials
BGE Tutorial: Basic Text Field (node Logic)
John Hamilton
·
May 7, 2016
Videotutorials
BGE Tutorial: RTS camera Node logic
John Hamilton
·
May 1, 2016
×
‹
View full size ↗
›