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Fort Solis - 3D Concept Design with Blender


Rafal Banasiak writes:

Hello Blender Community!

I have recently posted an overview video documenting my Blender concept design process used on the sci-fi game Fort Solis (2023) by Fallen Leaf and Black Drakkar Games.

The environment and prop designs showcased in the video were hand-modeled in Blender, and rendered with EEVEE. I included footage from the game rendered in UE5 to show how the 3D Art Team translated my designs in the final product. I hope you enjoy!

More artwork from the project on my Artstation.

About the Author

Rafal Banasiak

2D/3D Concept Artist working in the video game industry. Specialist in environment design, hard surface modelling and industrial design. Blender enthusiast.


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