Rafal Banasiak writes:
Hello Blender Community!
I have recently posted an overview video documenting my Blender concept design process used on the sci-fi game Fort Solis (2023) by Fallen Leaf and Black Drakkar Games.
The environment and prop designs showcased in the video were hand-modeled in Blender, and rendered with EEVEE. I included footage from the game rendered in UE5 to show how the 3D Art Team translated my designs in the final product. I hope you enjoy!
More artwork from the project on my Artstation.
2 Comments
This is super cool! Thanks for sharing!
Thank you Ian! Glad to hear you enjoyed it :)