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Design for System for Brush Asset Use, Tweak, and Publish


Dalai Felinto has just posted a design document on the Blender Developers' Blog outlining the future of Brushes and various other assets in Blender, more specifically how to approach a unified storage and usage of said assets across Blender modes and files.

Check out the full document on the link below for a mockup of how the new system will behave, and pitch into the conversation in the comments on it!

About the Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

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