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How to Turn a 2D Logo into a 3D Model in Blender


Thomas writes:

In this tutorial, you'll learn how to import 2D logo vector files into Blender, convert them into a mesh, and turn them into a 3D model. I also go over some techniques on how to clean up your mesh to get a better end result.

About the Author


I'm a 3D Artist/Motion Designer living in Chicago, IL. I also run the YouTube channel Blender Tutor (, where I create Blender tutorials centered around motion graphics, animation, and physics simulations.

1 Comment

  1. If you want things to come into Blender at a specific size, try this.
    Set things up in Illustrator at the size you want or at some suitable scale.
    Scale to 125%.
    Centre at 0,0
    Save as .svg
    Should import centred and at the correct size.
    If you export your .svg from CorelDraw you don't need to do the 125% thing.

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