You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Easy Fix for Unreal to Blender Rig Bones Orientation


SkywolfGameStudios writes:

I'm Kade, an Indie Unreal Engine Game Developer and Blender 3d Artist since 2011 behind Skywolf Game Studios. Blender has always been the little guy, however, in recent versions as of 2.8 it's becoming more of the Industry Standard. One Feature I noticed not many know about is a secret weapon to solve strange bone orientations when attempting to import Rigs from outside of blender into it such as from Unreal resulting in a rather strange sideways bone appearance that could mess up everything taking hours to fix. Blender has a quick and easy secret weapon to fix this issue using the an Option hidden at the bottom right of the FBX File during Import.

About the Author

Kade Markoux

I'm Kade, the Indie Game Dev of Skywolf Game Studios powered by UnrealEngine & Blender and I have been a long-time developer since 2011. Currently I am working several projects namely the upcoming soon-to-be-released on Steam #BattleForte Game. ? ? ?

1 Comment

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.