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Blender Developers Meeting Notes, December 21, 2020

1

Nothing exciting this week, most developers are on holidays anyway.

Possible Blender 2.91.1 corrective release remains on hold for now, we do have quiet a list of potential fixes , final decision will be taken early next year.

We did switch to BCon2 for Blender 2.92 release last week, as scheduled. This means only polishing and bugfixing is expected in master now.

Happy Christmas to everybody!

New Features and Changes

Blender 2.92

Asset Browser

The start of the new asset system, for organizing assets across and within projects. Includes operators to mark datablocks as assets, and an asset browser to view assets. The asset browser shows assets in user defined asset folders, and in the current file. (notes ) (Julian Eisel)

Geometry Nodes

  • New Point Separate node (commit ) (Hans Goudey)
  • New Attribute Compare node (Hans Goudey)
  • New Attribute Color Ramp node (commit ) (Jacques Lucke)
  • New Poisson Disk Point Distribution node (commit ) (Sebastian Parborg, Dalai Felinto)
  • Point Instance: option to randomly pick instances from collection (commit ) (Jacques Lucke)
  • Attribute Randomize: make output stable values (commit ) (Hans Goudey)
  • Support outputting instances and pointclouds on mesh objects. (commit ) (Jacques Lucke)
  • Basic support for edit mode cage editing with geometry nodes. (commit ) (Jacques Lucke)
  • Add Boolean attribute type (commit ) (Hans Goudey)

Other

  • Sculpt
    • Multires Displacement Smear (commit ) (Pablo Dobarro)
    • Fair Face Sets operation for Face Set Edit (commit ) (Pablo Dobarro)
  • Color Management
    • Use scene linear HSV for number buttons in color pickers (commit ) (Brecht Van Lommel)
  • Grease Pencil
    • Array modifier: add option for uniform random scaling (commit ) (Cody Winchester)
  • Overrides
    • Better handling of missing linked data on resync (commit ) (Bastien Montagne)
  • Compositor
    • New Exposure Node (commit ) (Aaron Carlisle)
  • Sequencer
    • Add options to select neighboring handles (commit ) (Peter Fog)
    • Add Overlay popover panels (commit ) (Peter Fog)
    • Reorder Tools in Sequencer/Preview (commit ) (Peter Fog)
    • Paste strips after playhead by default (commit ) (Peter Fog)
    • Remove cost calculation from cache (commit ) (Richard Antalik)
    • Improve motion-picture workflow (commit ) (Richard Antalik)
  • NLA
    • Action Strip default Sync Length to on (commit ) (Wayde Moss)
  • User Interface

Weekly Reports

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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