Since the introduction of Blender 2.8, Eevee has replaced the old Blender ‘Internal’ Renderer. Eevee is focused on real-time rendering, using clever speedy tricks to sacrifice as little realism as possible when compared to Blender’s realistic Cycles renderer.
CG Cookie takes you on a two-part tour across Eevee’s most important properties and settings. In this first part, we will have a look at the essentials to get you going in Eevee.
Metin has created a very simple scene featuring our trusty old monkey Suzanne on a plane and an area light, to serve as a demonstration/test platform for Eevee features.
If you press and hold the ‘Z’ key, you can switch the Blender viewport to Rendered, which will activate the Eevee renderer.