Free PBR Textures – ShareTextures.com Update

sharetextures writes:

It’s Tolga from ShareTextures.com. I’ve beencreating free PBR Textures for more than a year.
With the friendly support of BlenderNation and CC0Textures, ShareTextures reached a lot of people and our textures were downloaded more than a million times in a year.

ST has 1000+ textures now. Most of PBR maps created using bitmap to the material. But after this month I’ll upload only procedural and scanned textures.

In two years, I learned a lot of things about texture creation methods, and I tried different methods and workflows. In my opinion, the best way to create realistic textures is scanned textures. And I decide to add more scanned textures on the ST database.

I will keep everything CC0 like before. I would like to thanks our patrons for their donations. Their support keeps ShareTextures alive and lets me improve myself.

Last month, as I promise, I hired a coder and he wrote code for ShareTextures.com. He used Texturehaven’s open website code and modify it for our needs. I would like to thanks Greg Zaal for sharing his code with an open license.

Updates:

  • Reached more than 1.000 PBR textures. 700 of them free, +300 patron-exclusive textures.
  • Second Preview Images added.
  • Shader Preview changed.
  • Speed Improvements
  • Code Improvements
  • Patreon Integration:
  • Patrons can log in and download patron-exclusive textures
  • Goal bar/patrons name/texture counts etc. automatically updating

Next Goals:

  • DIY PBR Scanner (I started to create it already. it will done in few days)
  • Hosting textures
  • Clearing Adsense ads
  • Equipment update: New Camera, Polarization filters etc.

Here some of our textures:

If you want to support us, check our Patreon page. I am open to any suggestions or ideas to improve my website and myself. I’m waiting for your comments.

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