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Art Spotlight: The Mandalorian

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3D Artist Magnum Chau, a.k.a twitte_king, shares how he created Mandalorian fan art in PBR using Blender and Substance Painter.

Hello! I am Magnum Chau a.k.a twitte_king on Sketchfab. I am very lucky to be writing my second Art Spotlight for Sketchfab! I would like to thank Sketchfab and you, the reader, for liking and supporting my 3D art! I currently reside in Hong Kong. My girlfriend and I are self-taught 3D artists since 2013, as part of our exploration of game development! Despite my science degree from University, my love for 3D modeling led me to pursue a career as a Game 3D Artist. I am working as a 3D artist in a VR media company in Hong Kong, but I am currently open to new opportunities! Ultimately, I am working my way up to a AAA Game dev studio like Ubisoft, Remedy, Bioware in Europe or Canada because I love playing third-person sandbox action games. This 3D model is a personal project intended to celebrate the Star Wars fandom, expand and experiment with my art skills, and level up my portfolio.

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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