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Rigging tip - Hanging piece of equipment

2

p2design writes:

Hanging pieces on a character are pretty common. It can be long clothes, hairs, chains.... Whatever fit your design.

Whenever you are using hand keyed animation, it can be pretty handy to properly set the pivot point mechanism of these parts to avoid counter animation. Here is a short tip video where I will show you how I rig character hanging pieces for my animations.

Hope you will like it,
Pierrick

About Author

Pierrick Picaut

I'm Pierrick and I'm a blender foundation certified trainer working as a 3D freelancer, motion designer and Blender tutor. I try my best to release nice blender tutorials

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