You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Rigging tip - Hanging piece of equipment


p2design writes:

Hanging pieces on a character are pretty common. It can be long clothes, hairs, chains.... Whatever fit your design.

Whenever you are using hand keyed animation, it can be pretty handy to properly set the pivot point mechanism of these parts to avoid counter animation. Here is a short tip video where I will show you how I rig character hanging pieces for my animations.

Hope you will like it,

About Author

Pierrick Picaut

I'm Pierrick and I'm a blender foundation certified trainer working as a 3D freelancer, motion designer and Blender tutor. I try my best to release nice blender tutorials


Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.