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Converting Photo into PBR Seamless Tile Texture in Blender Compositor


cgvirus writes:

Converting Photo into PBR Seamless Tile Texture in Blender Compositor

Convert any photo into PBR Tile texture with albedo, ambient occlusion, normal, roughness, height, cavity, metalic, curvature map in Blender Compositor [Node Setup].

Demo and Tutorial:


    • You better prepare your tutorial with simple and procedural actions, instead of clicking everywhere searching for your method. I just didn't comprehend nothing here. Too confusing and too much clicks to get to the point ...

      • Issanou Kamardine on

        Guys no need to understand the maths behind. This is the first time I see something like this in Blender, I think others will follow.

      • Hello, Thanks for the feedback. I am a technical artist and have massive communication difficulties. May I know, what is your definition on "procedural actions"? These are actually procedural from actual term BTW.

        This was our in-house demand and that's the way of it. Any compositor involves clicking and seeing the buffer. That's the natural way IMHO. May be your question is why compositor. Because we work with scans. And that means 32K texture plate each. Which is not viable for a GPU buffer.

        May be it's not for everyone. We have not created it for everyone as well. Just for ourselves actually and for those who wants. May be that's a simple reply. IDK.

  1. Dont want to be overly critical, but I couldnt follow this at all -- might be something revolutionary, but I cant figure out what you are showing me to know if its any good or not

    • Thanks for the feedback.
      I can't tell what is good or bad to you. It's our own perspective. Sorry.
      You can try it in your free time for fun. We are scanning our things with pleasure for sure. But again, it's up to your pipeline. Thanks again.

  2. Really cool setup! Explanation of how it's used is just fine.

    I'd really like to see how the normals were generated from the height map!

    Btw, 2 little spelling errors you might want to fix: crevices and metallic.

    Excellent work man!

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