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EMBER | Procedural Fire Asset Pack

2

Thatimst3r writes:

Hi everyone, I've just finished developing EMBER, a procedural fire asset pack for Blender 2.80.
No smoke simulations, No volumetrics and Fast Real-Time Performance.

Bonus Demo Scenes included in the package:

https://i.imgur.com/DwYjUn0.gifv

https://i.imgur.com/bhV3iv8.gifv

https://i.imgur.com/cULMbKb.gifv

https://i.imgur.com/kFhH3pq.gifv

About the Author

Avatar image for Tim C
Tim C

A Game Developer using Blender to make tutorials, resources and addons :)

2 Comments

    • The shader pack is designed for easy surface application (As this is much more controllable, faster and easier than dealing with volumetrics in Eevee), however since everything is 100% procedural, you can feed the emission shader directly into the material volume input and have volumetric results.

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