ChrisP writes:
In this tutorial I will show you how you can rotate multiple objects around their individual normals AND animate it all. We will also take a closer look at how the "Direction to Rotation" node works and how to chain together several transformations using matrices.
Tools used: Blender 2.8 + Animation Nodes 2.1 (Download here)
3 Comments
Are u able to make move all the pieces in a way that it seems that it is an humanoid figure that is moving ?
Good morning, Chris Prenninger! Make a video tutorial on how to animate a signature, just like the opening of your video, where you signed it. Hug!
I was wondering if this has been tried on any axis to the normals. My thoughts are an effect that has been seen on Dr Who and The X-Men with something changing from one person to another.