After Open Source and Open Content, the Blender Foundation has now also started exploring Open Data - information that is freely available for anyone to access and use. Continuing on the trend of Blender being used to show off performance of new hardware (as seen on recent product announcements by AMD, for example), they have created a benchmark tool that uses Blender to render several heavy scenes and collect hardware information. All you need to do is download the package, run it and sign in to your Blender ID to share it.
Today we present the Blender Benchmark, a new platform to collect and display the results of hardware and software performance tests. With this benchmark we aim at an optimal comparison between system hardware and installations, and to assist developers to track performance during Blender development.
The benchmark consists of two parts: a downloadable package which runs Blender and renders on several production files, and the Open Data portal on blender.org, where the results will be (optionally) uploaded.
We’ve built the Blender Benchmark platform with maximum focus on transparency and privacy. We only use free and open source software (GNU GPL), the testing content is public domain (CC0), and the test results are being shared anonymized as public domain data – free for anyone to download and to process further.
We believe this is the best way to invite the Blender community to contribute the results of their performance tests, and create a world-class Open Dataset for the entire CG industry.