You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Comic color shaders using cycles material nodes


Paul Caggegi writes:

Hi everyone! This tutorial will show you how to create two light responsive comic style materials in Cycles by learning about the Toon BDSF shader's functions. Creating materials from scratch can be daunting, but by seeing how shaders can be mixed, controlled and modified, I hope to demystify the process for those you who've been afraid to dive in and create your own.

About Author

Paul Caggegi

I’ve been a motion-graphics artist, video editor & 3D effects creator for almost twenty years, working full time since 2001, and freelance since 2008. I’ve worked on several corporate campaigns, TV commercials, web-videos, showreels and media branding packages for clients such as Nickelodeon, Saachi & Saachi, and Leo Burnett. I run a Patreon page to teach illustrators how to use Blender so they can create assets for their own projects.

1 Comment

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.