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Comic color shaders using cycles material nodes

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Paul Caggegi writes:

Hi everyone! This tutorial will show you how to create two light responsive comic style materials in Cycles by learning about the Toon BDSF shader's functions. Creating materials from scratch can be daunting, but by seeing how shaders can be mixed, controlled and modified, I hope to demystify the process for those you who've been afraid to dive in and create your own.

About the Author

Avatar image for Paul Caggegi
Paul Caggegi

I’ve been a motion-graphics artist, video editor & 3D effects creator for almost twenty years, working full time since 2001, and freelance since 2008. I’ve worked on several corporate campaigns, TV commercials, web-videos, showreels and media branding packages for clients such as Nickelodeon, Saachi & Saachi, and Leo Burnett. I run a Patreon page to teach illustrators how to use Blender so they can create assets for their own projects.

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