Blender developers meeting notes - 2018-01-15
Here are the notes from today's 17 UTC (18 CET) meeting in irc.freenode.net #blendercoders.
Bastien Montagne writes:
1) Blender 2.79 'a' release
- Nothing new since last week, we keep integrating some more fixes though.
- We'd like to include some security fixes, see here for details.
- Goal is again to make a testbuild on Wednesday, hopefully.
2) Blender 2.8 projects
- Clément Foucault kept on bugfixing new Eevee, hopefully he can soon return to coding new features.
- Antonio Vazquez reports from Grease Pencil meeting with the team that GP still needs some design work for its integration in render process, design doc should follow soon.
- Sergey Sharybin has been working on consolidating DEG code further.
Bastien Montagne kept working on Static Overrides and Asset Engine projects, static overrides' design should now be complete (see this task and sub-tasks).
Weekly reports:
3) Other Projects
- It’s GSoC time again! Organizations submission deadline is on 23rd January, we know if Blender is accepted this year three weeks later.
- Suggestion is to keep ideas more conservative/simpler this year, and enforce delivery of complete project (including merge into master/2.8) by end of coding period.
- Projects should be based on 2.8 branch, not current master (2.7).
1 Comment
I cant wait for Eevee, i'm not the kind of guy that likes to wait for rendering lol.
Is there any chance of Decals like UE4 ?
And for particles to drop down Decals or such.