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Blender Point Clouds Part 2 - Color Hack

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Michael Prostka continues his exploration of using point clouds in Blender (here's part 1).

Due to a limitation in Blender's .PLY and .OBJ importers, vertex color data is lost when imported zero-face models (ie., point clouds). Here is a way to get your colors back.

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Michael Prostka

Classically trained painter crossing into digital territory via Blender!

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