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Titanic VR: Blender Modeling and Grease Pencil Storyboards

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David McDermott is part of the team that's working on recreating the Titanic for VR. A big part of the work is being done in Blender.

Immersive VR Education is a start-up company focused on using VR for education. We created the Apollo 11 Experience for Oculus and Vive and have just announced our new project “Titanic VR”. In Titanic you can explore the wreck of the Titanic, and go back to experience the disaster first hand.

I'm responsible for the story/animation department, I use Blender for Scene planning, storyboarding and effects animation.

The Character “Frederic Fleet “ was created from 3D scans using Blender and Zbrush.

Our Senior modeller, Mario Matovina, is also a Blender artist and he has modelled many of the key locations in our project:

Mario Creates the high detail models which are then passed on to our texture artists, and finished using substance painter and then exported to Unity.

You can find out more updates and try the free VR demo on our kickstarter page.

The project today also shared an interesting video on how they use Blender's Grease Pencil to draw VR storyboards!

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