Ryan Pocock shares the 'making of' his gorgeous low poly kitchen scene.
My name is Ryan Pocock, I usually go by “AutumnPioneer” online. I’m currently applying to university to study Game Arts in Cologne, Germany, though I am originally from England.
Before only recently deciding on a big career change into hopefully becoming an environment artist, I had studied 3 and a half years to become a graphic designer, but I wasn’t feeling quite as inspired as I did when I played video games each and every day, so I made the change.
I’ve been using Blender on and off for a few years now, but only recently began using it every day to practice and build my skills up for my portfolio. I’ve never really modeled anything intricate as most of my work and style is low poly. It’s interesting to push yourself and lower the polycount before you lose what the shape really is.