Dalai plays with the new display options and individual model matcaps. Let's hope he will soon present an explanation of what's going on ;-)
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About the Author
Bart Veldhuizen
I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
3 Comments
I hope that Blender have a PBR forward rendenring for the viewport soon, is very necesary for game development.
Magnificent! :)
looks great, but shouldn't matcap materials be created in the same environment so all objects appear to be in the same place together?