Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Image: Prussia Artwork

3

Rob Tuytel writes:

A new medieval scene experiment to demonstrate some texture mixing. In my study to explore new looks for wall material i did some experiments with mixing multiple textures.

Medieval buildings are most of the time a mix of multiple building layers. You can find medieval blocks, plaster and colored bricks. You can’t simply add one texture to get the right look, thats why mixing five or more textures is sometimes the right way to go.

The looks needs to feel natural and blending with the surrounding environment. The artwork is based on a German environment. The beautifull castles allong the rivers are a great inspiration to play around.

More info on my ArtStation.

3 Comments

  1. Very pretty, but this is not medieval at all - and not really German either - more like a Dutch or Flemish city from around the time of the so-called 'golden age'. The architecture, the outfits, the ships are indicative of something much closer to late XVII if not XVIII century. I mean the date on the house in the centre is 1596 and that is just when it was built. Based on the rest of the context one can assume the picture itself was 'taken' quite a bit later and the house could have easily stood there for over a 100 years.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×