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CrowdMaster Tutorial - Ground Positioning and Animation

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John Roper writes:

Hi guys,
I have just released a new tutorial for CrowdMaster: Ground Positioning and Animation. In this tutorial, I go over how to make agents align themselves to a ground object when generating and simulating in CrowdMaster.
Please make sure that you download the latest development (right now stable) version of CrowdMaster.

Thanks!

About the Author

John Roper

I have been working part-time with computer development in entertainment for 4 years. Currently I work for Theory Studios as a workflow technical director on productions such as Amazon's Man In the High Castle Season 2 (Nominated for an Emmy), Philip K. Dick's Electric Dreams, and Sesame Street in addition to freelancing for clients such as the Cycles Material Vault and Blackheart Media. My software experience includes Blender, Maya, Houdini, After Effects, Photoshop, Illustrator, Premiere Pro, and the Allegorithmic Substance Tools. I have also worked with PyQt, Flask, SQL (MySQL, SQLite), Electron, AngularJS, and SocketIO among other technologies.

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