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Blender addon programming tutorial

6

jayanam writes:

This is the first Blender addon programming tutorial I recorded to demonstrate how to develop a very simple addon. It adds a panel to the tools region with a button. On clicking this button a new cube will be added, nothing serious but it gives beginners the possibility of getting started with Blender addon programming.

About the Author

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My name is Matthias from jayanam and we are recording gamedev tutorials for our youtube channel. We are also creating models and games using Blender, Unity, Krita and other applications.

6 Comments

  1. Thanks jayanam, this is really useful. Could the next tutorial show us how to accept user input values? For example, inside your tool I enter the values 5, 10 in two boxes, click a 'Generate' button, and the script adds a mesh for a triangular based pyramid with side length 5 and height 10?

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