Oh, this is twisted! Enjoy Tony Diaz' new short and breakdown :)
Hey everyone! Got a new short film I directed that had quite a few essential VFX done in Blender. After my last Blender heavy project ('Freefall Music Video), I wanted to keep playing, but also not go overboard and lose time on the VFX. I have to say I'm loving being able to GPU render volumetrics, definitely saved me time on this. This was also my first time really modeling anything complicated, and I quickly learned the importance of keeping your poly count low...
Thanks again to the Blender foundation, this is an awesome, powerful piece of software.
Burnt Popcorn VFX Breakdown (spoilers! WATCH THE SHORT FIRST!):