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Blender Developers meeting notes, September 11, 2016


Here are the notes from today's meeting in #blendercoders.

Ton writes:

Here are today's notes from the developer meeting in #blendercoders.

1) Blender 2.78 Release Candidate

  • Wiki and download link.
  • Tuesday we call for a second RC
  • release log, Marco Ardito is working on it
  • For wiki release log: Azhar "fablefox" Mat Zin volunteered.

2) Other projects

  • Blender Institute organizes 2.8 viewport sprints in September. More sprints: Cycles during conference, nodes/physics probably during conference, workflow/UI end november.
  • Julian Eisel has custom manipulators code ready for reviewing. Code works in current master, but as agreed all new development will go the 2.8 branch(es).

The plan stays to keep 2.7x releases production stable (and compatible) whilst 2.8 is being built.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. stoked for viewport stuff! i was watching some unreal 4 speed design videos and it made me realize how pokey it can feel working in blender's viewport sometimes.

  2. i'm pretty excited about that myself.
    when you said blender's viewport felt pokey did you just mean visual graphics wise or what?

    started watching a few unreal 4 speed design vids after reading your comment. some awesome stuff there.

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