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Helium Rain - Creating game content with Blender

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Follow the development of space sim Helium Rain in Blender on their dev blog.

Gwennaël Arbona writes:

Blender is an awesome tool for creating games, with excellent support for game engines, superb baking with Cycles and powerful modelling tools. Here is how we use Blender to create spaceships in our realistic space sim, Helium Rain - from blocking out a mesh to baking and shading.

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