Kfir Merlaub is showing some serious sculpting skills with this Warcraft-like grunt.
This is my first submission ever to BlenderNation. I wanted to share a sculpt I just created using Blender - an orc-like grunt holding a war club and a shield.
Rendered in realtime using blender's glsl shading and baked AO.
You can visit my blog for updates on other works I create using Blender.
15 Comments
Wow! I'm floored. That's some stunning sculpt, rendered very well in GLSL :) I saw your blog. You have some great works there, Kfir.
Thank you! I am happy to hear you are wowed :-) I am constantly working at advancing my blender sculpting.
Here also is a little howto as for the glsl render settings video just uploaded on my youtube channel:
https://www.youtube.com/watch?v=iCnzJC9Eqeo&feature=youtu.be
Is the turntable rendered with Blender Render?
It's blender's realtime opengl render
Is there a chance to upload the model on Blendswap? Or the lighting setup at least? The scene is lid perfectly! I don't use cycles, but i'm not good at lighting so i'll be glad to download and investigate and try using your lighting techniques!
The model is proprietary but I did share on blendswap the light setup file:
http://www.blendswap.com/blends/view/73657
It could take time for it to be validated by the blendswap website
Awesome!
Thank you for sharing.
fantastic example of what Blender's capable of, this should be on the features page of blender.org ! I love your breakdown of how you use the GLSL shaders:)
Thank you!! Yes I do think Blender has great capability, and I hope even more sculpting features will be developed soon :-)
I looked at your channel, very impressive, have you considered doing any timelapse videos? I find it very helpful to watch peoples process.
Yes I have considered. I learned a lot from watching those myself :-)
Now I am working on solidifying my blender sculpting workflow and updating my portfolio, I guess in the coming months when I'll be more established in my craft I will do some timelapses. Thank you :-)
Seriously awesome!!! You should sell these on Shapeways or something similar!!!
Thank you! Actually I do consider doing such a thing. I am trying to solve preparing such models to my shapeways shop. A few things to solve first:
1. multi million polygon Boolean in blender works but takes a lot of time!
2. I am not sure if I should print it in one piece or slice it. I have an fdm printer, and shapeways are using sla as I understand, and configurations are different, In short, coming soon :-)