Christophe Seux (take a look at his wonderful reel) presents DECONCERTO, a wonderful short film about a musician who lives on a trash pile. DECONCERTO was created by a team of three people.
We have just finished our short film today
We used blender for all 3d aspects and used Blender/After Effects for compositing
We are really impatient to get feed back from blender community
Short film made by Lucile Patry, Magali Pham and Christophe Seux
My compliments, you especially also show a big musicality when you synchronize the little bandoneon or when they climb the waste dump. I like it, it is a really nice piece of work you share with us!
Thx ! I'm glad you like it
Very nice! I love the unique visuals. Not sure about about those animated drawn white lines, though. For my personal taste they don't fit into the rest of the look & feel and destroy the homogenous visual experience a bit. Nevertheless: Congrats! I'd love to make a little animated short in Blender myself one day :)
You maybe right about the lines but we really tried to do what we had in mind. That was very cool to use blender for this kind of project, I will choose it again
Very artful work.
you can watch a breakdown for the opening sequence here :
Very nice short with good visuals which makes us want to see more.
Was it a school project? What was the context?
Visualizing the sound is an idea but it calls for some elaboration.
Tout le monde a aimé ici en tous cas.
Thank for the comment. It's a school project with a theme about color. The original idea was to represent the sound with colored lines. It was really hard to do without distract viewer attention. So they are white for this reason. It's a 3 weeks projects but we improve some stuff after the dead line.
As a musician, I like the coarsely carved main character very much, its
very unique and aesthetic. It would have the strength for a feature film
with an extended Story ;)
Great texture painting and overall colour
and modelling style. It's kind of lowpoly, but not the CG-way. It seems
more like crafted in real world, without square angles.
In the very
last scene, where you see the floor its a bit too clean and tidy, some
displacement or texture painting could helped that. Also in this last
scene you can see that the piano keys arent moving. In the other scenes
its better hidden and looks great!
Thanks for the feedback. I'm agree with you for the last scene but unfortunately we didn't have time to do more,
In two weeks we are going to do another 3 weeks projects with Blender, so no sequels but a new short film with new story and new character!
As a musician, I like the coarsely carved main character very much, it's very unique and aesthetic. It would have the strength for a feature film with an extended Story ;)
Great texture painting and overall colour and modelling style. It's kind of lowpoly, but not the CG-way. It seems more like crafted in real world, without square angles.
In the very last scene, where you see the floor its a bit too clean and tidy for my taste. Some displacement or texture painting could have helped that. Also in this last scene it gets obvious that the piano keys arent moving. In the other scenes that's better hidden and looks great!
did you sync the animation to the music, or was the music created to the animation? or both?
Both in fact. We work with a musician for this project, and we get some ideas from the music and vice versa
Great, I think this really pays off!
I recently discovered blenders ability to sync playback with the jack audio server.
This comes in very handy in situations, where you want to do
adjustments in both the animation and the sound/music. It works together
with any other audio software, that supports jack audio. I used this on a project, where I did my sound-design in ardour while doing the timing of the animation in blender. Pressing play in one of the applications and both Software will play simultaniously so you can edit sound while seeing blender viewport animation or vse preview. Jump to a keyframe in blender and the cursor in audio software will also jump to the right timecode! Thats what I love about blender - its so flexible!
très joli ! en tant qu'ancien élève, je suis très heureux que l'on puisse trouver des blenderiens aujourd'hui au sein de l'ATI !
This actually exists in reality: https://www.youtube.com/watch?v=ZqeaBonSPQA&hd=1