Bits of Blender dives into stencil textures this week.
John R. Nyquist writes:
Bits of Blender episode #62 is now out. Richard and I cover stenciling in Blender.
5 Comments
Lawrence D’Oliveiro on
Here’s a fun feature I just discovered: you can set one Scene as a “background” for another. The render of the second (foreground) scene will include all the contents of the first as well. The background scene also appears in the 3D viewport view of the foreground scene, but none of its objects will be selectable.
I was looking at the old “lostride” demo Blender file, and wondering how they did this...
Bit #64 looks sharp at 1080p when I run it here. It might be your connection. Of course Bit #47 is from Mar 2010, so it only goes to 480 so it will be soft when run full-screen.
As a Blender newbie, this was a challenging tutorial. I appreciate the final outcome, being able to use a stencil image to draw on a 3D or 2D shape. But your 'setup' of your workspace was done too quickly, no discussion of WHAT or WHY you were arranging this this way, and you have to explain each step more clearly for someone who is new to follow along. (And while it may be amusing that you did the whole demo with it muted, talking about that at the beginning does not inspire confidence in your viewers.)
Suggestions --
a) go & voice over the beginning & say WHAT you are doing at each step
b) drop the part about having done it all previously on mute
c) give an example of this technique being used effectively (ie on a 3D model or a 2D backdrop)
Thanks!
5 Comments
Here’s a fun feature I just discovered: you can set one Scene as a “background” for another. The render of the second (foreground) scene will include all the contents of the first as well. The background scene also appears in the 3D viewport view of the foreground scene, but none of its objects will be selectable.
I was looking at the old “lostride” demo Blender file, and wondering how they did this...
We actually did a Bit on that 3 years ago, and we just revisited that technique a few weeks ago! :-)
Here's the new Bit:
https://www.youtube.com/watch?v=FsPlK8nm21c
And the original:
https://www.youtube.com/watch?v=Up2C1D3RTWE
Nice to see others have discovered it. :)
Only thing is, your video looks a bit blurry at 1080p.
Bit #64 looks sharp at 1080p when I run it here. It might be your connection. Of course Bit #47 is from Mar 2010, so it only goes to 480 so it will be soft when run full-screen.
As a Blender newbie, this was a challenging tutorial. I appreciate the final outcome, being able to use a stencil image to draw on a 3D or 2D shape. But your 'setup' of your workspace was done too quickly, no discussion of WHAT or WHY you were arranging this this way, and you have to explain each step more clearly for someone who is new to follow along. (And while it may be amusing that you did the whole demo with it muted, talking about that at the beginning does not inspire confidence in your viewers.)
Suggestions --
a) go & voice over the beginning & say WHAT you are doing at each step
b) drop the part about having done it all previously on mute
c) give an example of this technique being used effectively (ie on a 3D model or a 2D backdrop)
Thanks!