http://www.youtube.com/watch?v=ZtZwYhHpdzg
Antony Riakiotakis shares the progress of his work on the paint tools for this year's Google Summer of Code.
Update: 2nd video added!
http://www.youtube.com/watch?v=HwlsajtoVcA
http://www.youtube.com/watch?v=ZtZwYhHpdzg
Antony Riakiotakis shares the progress of his work on the paint tools for this year's Google Summer of Code.
Update: 2nd video added!
http://www.youtube.com/watch?v=HwlsajtoVcA
21 Comments
:D
That looks really cool! Thank you very much to the developer.
Is there a binary of Blender with that feature out there?
Great job Antony!
Keep it flowing..
Nice, Nice, Nice!
http://yeeeeeeeeeeeeeees.com/
There's a second video, as well.
GSOC 2013 Moarz Paint Toolz midterm addendum
http://www.youtube.com/watch?v=HwlsajtoVcA
Thank you! I've added it to the post.
Awesome. Thank you Antony! :D
Excellent coding. Thanks for that. Nice job on getting rid of those artifacts in mirror mode too.
Anybody know where there is a Mac build for this?
Great to hear you've fixed the colour picker, that's been bugging me recently :) Great job on the rest too.
Such great tools! This is amazing!
woww
thank you man !
I hope one day the blender paint will support layers :D
Hey khader. You can work with paint layers using this addon:
http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/Texture_paint_layers
You can use blend modes under the Texture>Influence settings with it.
:-) So great :-)
Is it possible to paint il 2 layers in same time (Col+Bump) ?
To help in creat rust whif on time and contrôle the Bump Too.
++ <3
on option for example : Shift clic (paint the Col and the Bump )..
juste when we want to paint in the Bump layer.
I see what you mean but unfortunately you can't paint layers simultaneously with the addon. Would be awesome and quick if you could do it with just a shift click. You can however still do it without the addon but it's more setup work. Just paint a mask texture set to stencil with the color, normal, spec etc. map of a rust of rust or whatever texture.
Oh and to be in GLSL shading mode.
oh, ok.. thank again for the answer :-).
One day it will be possible I'm sure, cause Blender and the people working in the devellopement are really good and passionés.
Sorry for my english.
Glad the effort was made to make the tool solid. The collaboration Antony organized on the forum was awesome as well. I'll be spending hours on this tool.
How do we get this?