Early Morning Breakfast

Andrew writes:

I always found food to be a rather baffling topic, so I decided to delve straight in and attempt to make realistic bread.

I photographed the bread textures myself, then modelled, textured, and lit the scene using Blender and rendered it with Cycles. Minor post processing with Magic Bullet Looks.

I also made a tutorial here.

In this tutorial you will discover:

  • How to use the new subsurface scattering feature
  • How to model and texture realistic food
  • Why Displacement and Normal maps are awesome

Link

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